YourCityInvadedByAliens
Documentation for code of the game
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18 virtual void draw(SDL_Renderer* renderer)
override;
Definition: render_background.h:8
YRect m_rectRegionRender
Definition: render_background.h:24
RenderBackground(const CoordXY &p0, SDL_Texture *tex, int nPositionZ=0)
Definition: render_background.cpp:6
virtual void draw(SDL_Renderer *renderer) override
Definition: render_background.cpp:28
virtual bool canDraw(const GameState &state) override
Definition: render_background.cpp:23
CoordXY m_coordRender
Definition: render_background.h:23
YRect m_rectRegionPos
Definition: render_background.h:22
SDL_Texture * m_pTexture
Definition: render_background.h:27
Definition: render_base.h:42
Definition: game_state.h:10
Definition: render_base.h:26
virtual void modify(const GameState &state, IRenderWindow *pRenderWindow) override
Definition: render_background.cpp:18
CoordXY m_coordPos
Definition: render_background.h:21
SDL_Rect m_currentFrame
Definition: render_background.h:26