YourCityInvadedByAliens
Documentation for code of the game
Public Member Functions | List of all members
IRenderWindow Class Referenceabstract

#include <render_base.h>

Inheritance diagram for IRenderWindow:
Inheritance graph
[legend]

Public Member Functions

virtual void addGroundObject (RenderObject *pObject)=0
 
virtual void addRoadsObject (RenderObject *pObject)=0
 
virtual void addVegetationObject (RenderObject *pObject)=0
 
virtual void addBuildingsObject (RenderObject *pObject)=0
 
virtual void addTransportsObject (RenderObject *pObject)=0
 
virtual void addFlyingShadowObject (RenderObject *pObject)=0
 
virtual void addRocketsObject (RenderObject *pObject)=0
 
virtual void addFlyingObject (RenderObject *pObject)=0
 
virtual void addCloudsObject (RenderObject *pObject)=0
 
virtual void addPanelsObject (RenderObject *pObject)=0
 
virtual void addRocket (GameRocketState *pRocketState)=0
 
virtual void addBioplast (GameBioplastState *pState)=0
 

Member Function Documentation

◆ addBioplast()

virtual void IRenderWindow::addBioplast ( GameBioplastState pState)
pure virtual

Implemented in RenderWindow.

◆ addBuildingsObject()

virtual void IRenderWindow::addBuildingsObject ( RenderObject pObject)
pure virtual

Implemented in RenderWindow.

◆ addCloudsObject()

virtual void IRenderWindow::addCloudsObject ( RenderObject pObject)
pure virtual

Implemented in RenderWindow.

◆ addFlyingObject()

virtual void IRenderWindow::addFlyingObject ( RenderObject pObject)
pure virtual

Implemented in RenderWindow.

◆ addFlyingShadowObject()

virtual void IRenderWindow::addFlyingShadowObject ( RenderObject pObject)
pure virtual

Implemented in RenderWindow.

◆ addGroundObject()

virtual void IRenderWindow::addGroundObject ( RenderObject pObject)
pure virtual

Implemented in RenderWindow.

◆ addPanelsObject()

virtual void IRenderWindow::addPanelsObject ( RenderObject pObject)
pure virtual

Implemented in RenderWindow.

◆ addRoadsObject()

virtual void IRenderWindow::addRoadsObject ( RenderObject pObject)
pure virtual

Implemented in RenderWindow.

◆ addRocket()

virtual void IRenderWindow::addRocket ( GameRocketState pRocketState)
pure virtual

Implemented in RenderWindow.

◆ addRocketsObject()

virtual void IRenderWindow::addRocketsObject ( RenderObject pObject)
pure virtual

Implemented in RenderWindow.

◆ addTransportsObject()

virtual void IRenderWindow::addTransportsObject ( RenderObject pObject)
pure virtual

Implemented in RenderWindow.

◆ addVegetationObject()

virtual void IRenderWindow::addVegetationObject ( RenderObject pObject)
pure virtual

Implemented in RenderWindow.


The documentation for this class was generated from the following file: