#include <game_bioplast_state.h>
◆ GameBioplastState()
GameBioplastState::GameBioplastState |
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const CoordXY & |
pStart, |
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const CoordXY & |
pEnd |
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◆ destroy()
void GameBioplastState::destroy |
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◆ getPosition()
const CoordXY & GameBioplastState::getPosition |
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◆ hasDestroyed()
bool GameBioplastState::hasDestroyed |
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◆ move()
void GameBioplastState::move |
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◆ m_bDestroyed
bool GameBioplastState::m_bDestroyed |
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◆ m_nDistance
double GameBioplastState::m_nDistance |
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◆ m_p0
◆ m_pEnd
◆ m_pStart
CoordXY GameBioplastState::m_pStart |
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◆ m_step
The documentation for this class was generated from the following files: