#include <utils_music_player.h>
◆ UtilsMusicPlayer()
UtilsMusicPlayer::UtilsMusicPlayer |
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const std::string & |
sResourceDir, |
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GameState * |
pGameState |
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◆ ~UtilsMusicPlayer()
UtilsMusicPlayer::~UtilsMusicPlayer |
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◆ init()
void UtilsMusicPlayer::init |
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◆ update()
void UtilsMusicPlayer::update |
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◆ m_nCurrentMusicFightTrack
int UtilsMusicPlayer::m_nCurrentMusicFightTrack = 0 |
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◆ m_pGameState
◆ m_sResourceDir
std::string UtilsMusicPlayer::m_sResourceDir |
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◆ m_vPlaylistEmbient
std::vector<std::string> UtilsMusicPlayer::m_vPlaylistEmbient |
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◆ m_vPlaylistFight
std::vector<std::string> UtilsMusicPlayer::m_vPlaylistFight |
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◆ m_vPlaylistFightMusic
std::vector<Mix_Music *> UtilsMusicPlayer::m_vPlaylistFightMusic |
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The documentation for this class was generated from the following files: