#include <utils_music_player.h>
◆ UtilsMusicPlayer()
      
        
          | UtilsMusicPlayer::UtilsMusicPlayer  | 
          ( | 
          const std::string &  | 
          sResourceDir,  | 
        
        
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          GameState *  | 
          pGameState  | 
        
        
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          ) | 
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◆ ~UtilsMusicPlayer()
      
        
          | UtilsMusicPlayer::~UtilsMusicPlayer  | 
          ( | 
           | ) | 
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◆ init()
      
        
          | void UtilsMusicPlayer::init  | 
          ( | 
           | ) | 
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◆ update()
      
        
          | void UtilsMusicPlayer::update  | 
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           | ) | 
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◆ m_nCurrentMusicFightTrack
  
  
      
        
          | int UtilsMusicPlayer::m_nCurrentMusicFightTrack = 0 | 
         
       
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private   | 
  
 
 
◆ m_pGameState
◆ m_sResourceDir
  
  
      
        
          | std::string UtilsMusicPlayer::m_sResourceDir | 
         
       
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◆ m_vPlaylistEmbient
  
  
      
        
          | std::vector<std::string> UtilsMusicPlayer::m_vPlaylistEmbient | 
         
       
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◆ m_vPlaylistFight
  
  
      
        
          | std::vector<std::string> UtilsMusicPlayer::m_vPlaylistFight | 
         
       
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private   | 
  
 
 
◆ m_vPlaylistFightMusic
  
  
      
        
          | std::vector<Mix_Music *> UtilsMusicPlayer::m_vPlaylistFightMusic | 
         
       
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private   | 
  
 
 
The documentation for this class was generated from the following files: