#include <game_cloud0_state.h>
Public Member Functions | |
GameCloud0State (const CoordXY &p0) | |
const CoordXY & | getPosition () |
void | move () |
Private Member Functions | |
void | randomDiff () |
Private Attributes | |
CoordXY | m_p0 |
CoordXY | m_pDiff |
int | m_nMoves |
int | m_nMaxMoves |
GameCloud0State::GameCloud0State | ( | const CoordXY & | p0 | ) |
const CoordXY & GameCloud0State::getPosition | ( | ) |
void GameCloud0State::move | ( | ) |
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