YourCityInvadedByAliens
Documentation for code of the game
RenderTank0 Member List

This is the complete list of members for RenderTank0, including all inherited members.

canDraw(const GameState &state) overrideRenderTank0virtual
destroy()RenderObject
draw(SDL_Renderer *renderer) overrideRenderTank0virtual
getPositionZ()RenderObject
isDestroyed()RenderObject
m_bDestroyedRenderObjectprotected
m_coordRenderRenderTank0private
m_coordRenderEndRenderTank0private
m_currentFrameRenderTank0private
m_nPositionZRenderObjectprivate
m_nPrevPositionRenderTank0private
m_pTank0StateRenderTank0private
m_pTextureRenderTank0private
modify(const GameState &state, IRenderWindow *pRenderWindow) overrideRenderTank0virtual
randomNoise()RenderObject
RenderObject(int nPositionZ)RenderObject
RenderTank0(GameTank0State *pTank0State, SDL_Texture *tex, int nPositionZ=0)RenderTank0
~RenderObject()RenderObjectvirtual