YourCityInvadedByAliens
Documentation for code of the game
RenderRocket Member List

This is the complete list of members for RenderRocket, including all inherited members.

canDraw(const GameState &state) overrideRenderRocketvirtual
destroy()RenderObject
draw(SDL_Renderer *renderer) overrideRenderRocketvirtual
getPositionZ()RenderObject
isDestroyed()RenderObject
m_bDestroyedRenderObjectprotected
m_coordRenderRenderRocketprivate
m_coordRenderEndRenderRocketprivate
m_currentFrameRenderRocketprivate
m_nLifeTimeRenderRocketprivate
m_nMaxLifeTimeRenderRocketprivate
m_nPositionZRenderObjectprivate
m_nPrevPositionRenderRocketprivate
m_nSpeedAnimationRenderRocketprivate
m_pRocketStateRenderRocketprivate
m_pTextureRenderRocketprivate
m_sizeRenderRocketprivate
modify(const GameState &state, IRenderWindow *pRenderWindow) overrideRenderRocketvirtual
randomNoise()RenderObject
RenderObject(int nPositionZ)RenderObject
RenderRocket(GameRocketState *pTank0State, SDL_Texture *tex, int nPositionZ=0)RenderRocket
~RenderObject()RenderObjectvirtual
~RenderRocket()RenderRocketvirtual