This is the complete list of members for RenderRocket, including all inherited members.
| canDraw(const GameState &state) override | RenderRocket | virtual |
| destroy() | RenderObject | |
| draw(SDL_Renderer *renderer) override | RenderRocket | virtual |
| getPositionZ() | RenderObject | |
| isDestroyed() | RenderObject | |
| m_bDestroyed | RenderObject | protected |
| m_coordRender | RenderRocket | private |
| m_coordRenderEnd | RenderRocket | private |
| m_currentFrame | RenderRocket | private |
| m_nLifeTime | RenderRocket | private |
| m_nMaxLifeTime | RenderRocket | private |
| m_nPositionZ | RenderObject | private |
| m_nPrevPosition | RenderRocket | private |
| m_nSpeedAnimation | RenderRocket | private |
| m_pRocketState | RenderRocket | private |
| m_pTexture | RenderRocket | private |
| m_size | RenderRocket | private |
| modify(const GameState &state, IRenderWindow *pRenderWindow) override | RenderRocket | virtual |
| randomNoise() | RenderObject | |
| RenderObject(int nPositionZ) | RenderObject | |
| RenderRocket(GameRocketState *pTank0State, SDL_Texture *tex, int nPositionZ=0) | RenderRocket | |
| ~RenderObject() | RenderObject | virtual |
| ~RenderRocket() | RenderRocket | virtual |
1.8.17