YourCityInvadedByAliens
Documentation for code of the game
RenderRectTexture Member List

This is the complete list of members for RenderRectTexture, including all inherited members.

canDraw(const GameState &state) overrideRenderRectTexturevirtual
currentFrameRenderRectTextureprivate
destroy()RenderObject
draw(SDL_Renderer *renderer) overrideRenderRectTexturevirtual
getPositionZ()RenderObject
isDestroyed()RenderObject
m_bDestroyedRenderObjectprotected
m_coordPosRenderRectTextureprivate
m_coordPosEndRenderRectTextureprivate
m_coordRenderRenderRectTextureprivate
m_coordRenderEndRenderRectTextureprivate
m_nPositionZRenderObjectprivate
m_pTextureRenderRectTextureprivate
modify(const GameState &state, IRenderWindow *pRenderWindow) overrideRenderRectTexturevirtual
randomNoise()RenderObject
RenderObject(int nPositionZ)RenderObject
RenderRectTexture(const CoordXY &p0, SDL_Texture *tex, int nTextureWidth, int nTextureHeight, int nPositionZ=0)RenderRectTexture
~RenderObject()RenderObjectvirtual