YourCityInvadedByAliens
Documentation for code of the game
RenderPlayerPower Member List

This is the complete list of members for RenderPlayerPower, including all inherited members.

canDraw(const GameState &state) overrideRenderPlayerPowervirtual
destroy()RenderObject
draw(SDL_Renderer *renderer) overrideRenderPlayerPowervirtual
getPositionZ()RenderObject
isDestroyed()RenderObject
m_bDestroyedRenderObjectprotected
m_currentFrameRenderPlayerPowerprivate
m_nPositionZRenderObjectprivate
m_pAlienShipStateRenderPlayerPowerprivate
m_positionRenderPlayerPowerprivate
m_pTextureRenderPlayerPowerprivate
modify(const GameState &state, IRenderWindow *pRenderWindow) overrideRenderPlayerPowervirtual
randomNoise()RenderObject
RenderObject(int nPositionZ)RenderObject
RenderPlayerPower(SDL_Texture *tex, GameAlienShipState *pAlienShipState, int nPositionZ=0)RenderPlayerPower
updatePosition(CoordXY pos)RenderPlayerPower
~RenderObject()RenderObjectvirtual