YourCityInvadedByAliens
Documentation for code of the game
RenderMouse Member List

This is the complete list of members for RenderMouse, including all inherited members.

canDraw(const GameState &state) overrideRenderMousevirtual
destroy()RenderObject
draw(SDL_Renderer *renderer) overrideRenderMousevirtual
getPositionZ()RenderObject
isDestroyed()RenderObject
m_bDestroyedRenderObjectprotected
m_currentFrameRenderMouseprivate
m_nCursorTypeRenderMouseprivate
m_nPositionZRenderObjectprivate
m_p1RenderMouseprivate
m_pTextureCursorTargetRenderMouseprivate
modify(const GameState &state, IRenderWindow *pRenderWindow) overrideRenderMousevirtual
randomNoise()RenderObject
RenderMouse(const CoordXY &p1, SDL_Texture *pTextureCursorTarget, int nPositionZ=0)RenderMouse
RenderObject(int nPositionZ)RenderObject
updateCoord(const CoordXY &p0)RenderMouse
~RenderObject()RenderObjectvirtual