YourCityInvadedByAliens
Documentation for code of the game
RenderBioplast Member List

This is the complete list of members for RenderBioplast, including all inherited members.

canDraw(const GameState &state) overrideRenderBioplastvirtual
destroy()RenderObject
draw(SDL_Renderer *renderer) overrideRenderBioplastvirtual
getPositionZ()RenderObject
isDestroyed()RenderObject
m_bDestroyedRenderObjectprotected
m_coordPosRenderBioplastprivate
m_coordPosEndRenderBioplastprivate
m_coordRenderRenderBioplastprivate
m_coordRenderEndRenderBioplastprivate
m_currentFrameRenderBioplastprivate
m_nLifeTimeRenderBioplastprivate
m_nMaxLifeTimeRenderBioplastprivate
m_nPositionZRenderObjectprivate
m_nPrevPositionRenderBioplastprivate
m_nSpeedAnimationRenderBioplastprivate
m_pBioplastStateRenderBioplastprivate
m_pTextureRenderBioplastprivate
modify(const GameState &state, IRenderWindow *pRenderWindow) overrideRenderBioplastvirtual
randomNoise()RenderObject
RenderBioplast(GameBioplastState *pTank0State, SDL_Texture *tex, int nPositionZ=0)RenderBioplast
RenderObject(int nPositionZ)RenderObject
~RenderBioplast()RenderBioplastvirtual
~RenderObject()RenderObjectvirtual