YourCityInvadedByAliens
Documentation for code of the game
RenderBackground Member List

This is the complete list of members for RenderBackground, including all inherited members.

canDraw(const GameState &state) overrideRenderBackgroundvirtual
destroy()RenderObject
draw(SDL_Renderer *renderer) overrideRenderBackgroundvirtual
getPositionZ()RenderObject
isDestroyed()RenderObject
m_bDestroyedRenderObjectprotected
m_coordPosRenderBackgroundprivate
m_coordRenderRenderBackgroundprivate
m_currentFrameRenderBackgroundprivate
m_nPositionZRenderObjectprivate
m_pTextureRenderBackgroundprivate
m_rectRegionPosRenderBackgroundprivate
m_rectRegionRenderRenderBackgroundprivate
modify(const GameState &state, IRenderWindow *pRenderWindow) overrideRenderBackgroundvirtual
randomNoise()RenderObject
RenderBackground(const CoordXY &p0, SDL_Texture *tex, int nPositionZ=0)RenderBackground
RenderObject(int nPositionZ)RenderObject
~RenderObject()RenderObjectvirtual