YourCityInvadedByAliens
Documentation for code of the game
RenderAbsoluteTextBlock Member List

This is the complete list of members for RenderAbsoluteTextBlock, including all inherited members.

canDraw(const GameState &state) overrideRenderAbsoluteTextBlockvirtual
currentFrameRenderAbsoluteTextBlockprivate
destroy()RenderObject
draw(SDL_Renderer *renderer) overrideRenderAbsoluteTextBlockvirtual
getPositionZ()RenderObject
isDestroyed()RenderObject
m_bDestroyedRenderObjectprotected
m_colorRenderAbsoluteTextBlockprivate
m_coordCenterRenderAbsoluteTextBlockprivate
m_nPositionZRenderObjectprivate
m_pFontRenderAbsoluteTextBlockprivate
m_sTextRenderAbsoluteTextBlockprivate
m_sUpdateTextRenderAbsoluteTextBlockprivate
modify(const GameState &state, IRenderWindow *pRenderWindow) overrideRenderAbsoluteTextBlockvirtual
randomNoise()RenderObject
RenderAbsoluteTextBlock(const CoordXY &p0, const std::string &sText, int nPositionZ=0)RenderAbsoluteTextBlock
RenderObject(int nPositionZ)RenderObject
updateText(const std::string &sNewText)RenderAbsoluteTextBlock
~RenderObject()RenderObjectvirtual