This is the complete list of members for RanderWindowLayer, including all inherited members.
addObject(RenderObject *pObject) | RanderWindowLayer | |
drawObjects(const GameState &state, SDL_Renderer *pRenderer) | RanderWindowLayer | |
m_sName | RanderWindowLayer | private |
m_vObjects | RanderWindowLayer | private |
modifyObjects(const GameState &state, IRenderWindow *pWindow) | RanderWindowLayer | |
RanderWindowLayer(const std::string &sName) | RanderWindowLayer | |
removeObject(RenderObject *pObject) | RanderWindowLayer | |
sortObjectsByPositionZ() | RanderWindowLayer |