This is the complete list of members for RanderWindowLayer, including all inherited members.
| addObject(RenderObject *pObject) | RanderWindowLayer | |
| drawObjects(const GameState &state, SDL_Renderer *pRenderer) | RanderWindowLayer | |
| m_sName | RanderWindowLayer | private |
| m_vObjects | RanderWindowLayer | private |
| modifyObjects(const GameState &state, IRenderWindow *pWindow) | RanderWindowLayer | |
| RanderWindowLayer(const std::string &sName) | RanderWindowLayer | |
| removeObject(RenderObject *pObject) | RanderWindowLayer | |
| sortObjectsByPositionZ() | RanderWindowLayer |
1.8.17