This is the complete list of members for GameAlienShipState, including all inherited members.
GameAlienShipState(const CoordXY &p0) | GameAlienShipState | |
getHelthPoints() | GameAlienShipState | |
getMaxHelthPoints() | GameAlienShipState | |
getPosition() | GameAlienShipState | |
isShooting() const | GameAlienShipState | |
m_bShooting | GameAlienShipState | private |
m_moveDirection | GameAlienShipState | private |
m_nHealthPoints | GameAlienShipState | private |
m_nMaxHealthPoints | GameAlienShipState | private |
m_nMovePrevTime | GameAlienShipState | private |
m_nSpeedMoving | GameAlienShipState | private |
m_p0 | GameAlienShipState | private |
m_vBioplasts | GameAlienShipState | private |
move(long nElapsedTime, const CoordXY &minPointMap, const CoordXY &maxPointMap, int nLeftPad, int nRightPad, int nTopPad, int nBottomPad) | GameAlienShipState | |
popRocket() | GameAlienShipState | |
rocketAttack(GameRocketState *pRocket) | GameAlienShipState | |
setMoveDirection(MoveObjectDirection direction) | GameAlienShipState | |
setShooting(bool bShooting) | GameAlienShipState | |
shot() | GameAlienShipState |