YourCityInvadedByAliens
Documentation for code of the game
RenderWindow Member List
This is the complete list of members for
RenderWindow
, including all inherited members.
addBioplast
(GameBioplastState *pState) override
RenderWindow
virtual
addBuildingsObject
(RenderObject *pObject) override
RenderWindow
virtual
addCloudsObject
(RenderObject *pObject) override
RenderWindow
virtual
addFlyingObject
(RenderObject *pObject) override
RenderWindow
virtual
addFlyingShadowObject
(RenderObject *pObject) override
RenderWindow
virtual
addGroundObject
(RenderObject *pObject) override
RenderWindow
virtual
addPanelsObject
(RenderObject *pObject) override
RenderWindow
virtual
addRoadsObject
(RenderObject *pObject) override
RenderWindow
virtual
addRocket
(GameRocketState *pState) override
RenderWindow
virtual
addRocketsObject
(RenderObject *pObject) override
RenderWindow
virtual
addTransportsObject
(RenderObject *pObject) override
RenderWindow
virtual
addVegetationObject
(RenderObject *pObject) override
RenderWindow
virtual
cleanUp
()
RenderWindow
clear
()
RenderWindow
createRenderWindowLayer
(const std::string &sName)
RenderWindow
private
drawObjects
(const GameState &state)
RenderWindow
getLayer
(int nLayer)
RenderWindow
private
getRenderer
()
RenderWindow
getWindowSize
(int *w, int *h)
RenderWindow
isFullscreen
()
RenderWindow
loadTexture
(const std::string &sFilePath)
RenderWindow
loadTextureBioplast
(const std::string &sFilePath)
RenderWindow
loadTextureRocket
(const std::string &sFilePath)
RenderWindow
m_bFullsreeen
RenderWindow
private
m_displayMode
RenderWindow
private
m_nLayerBuildings
RenderWindow
private
m_nLayerClouds
RenderWindow
private
m_nLayerFlying
RenderWindow
private
m_nLayerFlyingShadow
RenderWindow
private
m_nLayerGround
RenderWindow
private
m_nLayerPanels
RenderWindow
private
m_nLayerRoads
RenderWindow
private
m_nLayerRockets
RenderWindow
private
m_nLayerTransport
RenderWindow
private
m_nLayerVegetation
RenderWindow
private
m_pRenderer
RenderWindow
private
m_pTextureBioplast
RenderWindow
private
m_pTextureRocket
RenderWindow
private
m_pWindow
RenderWindow
private
m_vBioplasts
RenderWindow
m_vLayers
RenderWindow
private
m_vRockets
RenderWindow
modifyObjects
(const GameState &state)
RenderWindow
removeObject
(RenderObject *pObject)
RenderWindow
RenderWindow
(const char *p_title, int p_w, int p_h)
RenderWindow
sortObjectsByPositionZ
()
RenderWindow
toggleFullscreen
()
RenderWindow
~RenderWindow
()
RenderWindow
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