YourCityInvadedByAliens
Documentation for code of the game
RenderLine Member List

This is the complete list of members for RenderLine, including all inherited members.

canDraw(const GameState &state) overrideRenderLinevirtual
destroy()RenderObject
draw(SDL_Renderer *renderer) overrideRenderLinevirtual
getAbsoluteCoord1()RenderLine
getAbsoluteCoord2()RenderLine
getCoord1()RenderLine
getCoord2()RenderLine
getPositionZ()RenderObject
isDestroyed()RenderObject
m_bDestroyedRenderObjectprotected
m_colorRenderLineprivate
m_coord1RenderLineprivate
m_coord2RenderLineprivate
m_nPositionZRenderObjectprivate
m_startCoord1RenderLineprivate
m_startCoord2RenderLineprivate
modify(const GameState &state, IRenderWindow *pRenderWindow) overrideRenderLinevirtual
randomNoise()RenderObject
RenderLine(const CoordXY &p1, const CoordXY &p2, const RenderColor &color, int nPositionZ=0)RenderLine
RenderObject(int nPositionZ)RenderObject
updateAbsoluteCoords(const CoordXY &p1, const CoordXY &p2)RenderLine
~RenderObject()RenderObjectvirtual