YourCityInvadedByAliens
Documentation for code of the game
RenderBuilding2 Member List
This is the complete list of members for
RenderBuilding2
, including all inherited members.
canDraw
(const GameState &state) override
RenderBuilding2
virtual
containsPoint
(const std::vector< CoordXY > &vPoints, const CoordXY &p)
RenderBuilding2
private
destroy
()
RenderObject
draw
(SDL_Renderer *renderer) override
RenderBuilding2
virtual
getMaxPoint
()
RenderBuilding2
getMinPoint
()
RenderBuilding2
getPositionZ
()
RenderObject
isDestroyed
()
RenderObject
m_bDestroyed
RenderObject
protected
m_currentFrame
RenderBuilding2
private
m_maxPos
RenderBuilding2
private
m_minPos
RenderBuilding2
private
m_nPositionZ
RenderObject
private
m_pBuilding
RenderBuilding2
private
m_pTexture
RenderBuilding2
private
m_vBorderLines
RenderBuilding2
private
m_vFillPoints
RenderBuilding2
private
m_vFillPointsAbsolute
RenderBuilding2
private
m_vLines
RenderBuilding2
private
modify
(const GameState &state, IRenderWindow *pRenderWindow) override
RenderBuilding2
virtual
randomNoise
()
RenderObject
RenderBuilding2
(GameBuilding *pBuilding, SDL_Texture *pTexture)
RenderBuilding2
RenderObject
(int nPositionZ)
RenderObject
~RenderObject
()
RenderObject
virtual
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1.8.17